Big news ahead of next month’s mHealth Summit.
Games for Health Day at mHealth Summit on November 8 will feature a hands-on workshop on creating successful game-based projects that can teach, heal and transform individuals, as well as a series of talks, moderated group discussions and roundtables focusing on the use of cutting-edge video games aimed to improve health and health care.
Games for Health Day, also featuring Games for Health University, will take place at the 7th annual Summit.
According to a release shared with mHealthWatch, Games for Health will take a careful look at the design of serious health-related games, including the inherent strengths of games — learning, motivation and persuasion — as well as ethical considerations, elements of the player experience, paper prototyping methods and playtesting.
“This full day pre-Summit event is designed to address issues facing gaming technology designers and producers, healthcare providers, pharmacy organizations and policy makers, as well as the needs and real-world use of games and gaming technologies among consumers,” said Beth Bryant, President of the Games for Health Project. “Our interactive workshop will explore the strength of games, their use in healthcare and ways designers can make games a meaningful experience, while educational sessions will focus on cognitive and positive psychology, resilience, corporate wellness, nutrition, active gaming, training and education, research, wearables and behavior change.”
To register for the Games for Health pre-Summit event, click here.