Posted on 12 February 2016. Tags: app stores, mHealth apps
According to a new report first summarized this week by MAW, app stores remain the number one distribution channel for mHealth apps.
“Fifty two percent of mHealth experts rate app stores, such as Apple App Store or Google Play, to be the best channels from which to distribute mHealth apps for the next five years,” asserts a new publication from Research2Guidance.
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Posted in mHealth news, Mobile App
Posted on 02 December 2011. Tags: advanced healthcare applications, Android, app stores, health, health apps, healthcare, healthcare applications, iOS, Juniper, Juniper Research, medical apps, mHealth, mhealth app market, mHealth app stores, mHealth apps, mobile data, mobile health, mobile health applications, mobile health apps, mobile healthcare, mobile healthcare applications, mobile healthcare apps, mobile medical apps, smartphones, tablet devices
According to new data out from Juniper Research, it’s now estimated that more than 44 million mobile health apps will be downloaded in 2012, growing to more than 142 million by 2016.
According to the research, a majority of the growth will be triggered by the release of FDA regulations on which types of mobile health apps require agency approval; efforts to realize cost savings through remote patient monitoring; and the development of more consumer-focused applications. “Acceptance of new healthcare practices like remote patient monitoring will come directly from consumers becoming engaged in [mobile health care] through the smartphone,” said Anthony Cox, an author of the report.
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Posted in Technology
Posted on 11 November 2011. Tags: Adobe, app stores, Flash Player, HTML5, iOS, IPad, iPhone, mobile browser, wireless network
Adobe called it quits on development of the mobile browser version of Flash Player.
Adobe has announced that Flash Player 11.1 will be the last version of Flash for mobile devices. Although the company promises to continue fixing critical bugs on this last version, most of Adobe’s focus is shifting instead to HTML5 and Adobe Creative Cloud.
Why is Adobe making such a bold move? The lead of Adobe’s developer relations Mike Chambers explains this shift with five main reasons.
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Posted in Technology